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Electric Jetpack
Electric Jetpack
Name Electric Jetpack
Type IC Armour
Luminance No
Stackable No
Data Value dec:30209:1
Mod Included Industrial Craft 2

The Electric Jetpack is an alternative to the Jetpack and stores 30,000 EU. It uses the Jump key (default: Space) to jetpack you up into the air. The Electric Jetpack can be recharged in a BatBoxMFE UnitMFSU UnitSolar PanelWindmill, Generator, Water MillLV Solar ArrayMV Solar ArrayHV Solar Array, Charging Bench or alternatively by an equipped Solar Helmet and/or Static Boots.

Hover Mode

It also has a "Hover mode" which allows you to rise and lower slowly and carefully. This can be accessed by pressing the mode switch key(Default: M) while holding the ascend key(Default: SPACE).

ComparisonEdit

There are multiple differences between the normal Jetpack and the Electric Jetpack.

  • First off, to refuel the Jetpack, you need Bio or Coalfuel Cells, both of which are complicated and time consuming to create, requiring many complex machines, as well as a Canning Machine to finally even use them to charge the Jetpack. Alternatively, you can retrieve Oil, Refine it into Fuel, then use a Jetpack Fueller on a Tank to fill up.
  • Second, the Electric Jetpack is only slightly more difficult to craft, requiring the EMC equivalent of about 2/3 of a diamond.
  • Third, The normal jetpack lasts between 55 and 65 seconds, depending on the fuel, without using Hover Mode. The Electric Jetpack lasts about 3 minutes and 30 seconds non-stop flight without Hover Mode, and 6 minutes and 15 seconds when Hover Mode is on.
  • Fourth, The standard jetpack's Hover mode will only descend slowly, even while holding Jump. This means you have to constantly toggle your hover mode off to rise then back on to fall. The Electric Jetpack's Hover mode will still rise slowly when you hold Jump, making it much less awkward to use.
  • Really, the only things the Standard Jetpack has over the Electric Jetpack is the height limit and the lower EMC cost. In the Overworld, the Electric Jetpack will go up to 185 and only up to block 85 in the Nether. The Jetpack will go up to block 244 in the Overworld and block 116 in the Nether.

Fall DamageEdit

As of Tekkit version 3.1.2, all fall damage can be stopped by enabling hover mode or descending to the ground slowly, therefore eliminating the need for Rubber Boots. Hover mode is activated by holding the jump button and hitting the mode switch button (default "m").

In Combination with Solar HelmetEdit

A Solar Helmet charges 20 EU per second and an Electric Jetpack consumes approximately 143 EU per second in constant flight.  (If the Electric Jetpack has a maximum of 30,000 EU and can fly 3 minutes and 30 seconds without stopping 30,000 / 210 ≈ 143.)  A  Solar Helmet extends the time a fully charged Electric Jetpack can fly without stopping by 30 seconds (143 - 20 = 123 EU used per second and 30,000 / 123 ≈ 244 seconds which is four minutes).  Every seven seconds a person is on the ground and charging with the  Solar Helmet means one second of flight with the Electric Jetpack.  This means that if a player started flying at exactly the beginning of the Day cycle with a fully charged Electric Jetpack, they could fly four minutes forty-five seconds during an entire day, compared to three minutes thirty seconds without said helmet.  (Not counting diminishing charges gotten during Dusk/Dawn).  This means a  Solar Helmet is not very effective and it'd be much more efficient to bring along an RE Battery; however it does save you some power.

RecipeEdit

Crafting GUI.png

Refined Iron

Refined Iron

Glowstone Dust

Advanced Circuit

BatBox

Refined Iron

Refined Iron

Glowstone Dust

Electric Jetpack


Crafting GuideEdit

To craft an Electric Jetpack, you will need the following base materials:

  • 5 Refined Iron
  • 12 Tin
  • 10 Insulated Copper Cable
  • 12 Redstone Dust
  • 4 Glowstone Dust
  • 2 Lapis Lazuli
  • 5 Wooden Planks


Firstly, craft 3 RE-Batteries:

Crafting GUI.png

Tin

Tin

Insulated Copper Cable

Redstone Dust

Redstone Dust

Tin

Tin

RE_Battery


Next, Use the RE-Batteries to craft a BatBox:

Crafting GUI.png

Wooden Planks

RE_Battery

Wooden Planks

Insulated Copper Cable

RE_Battery

Wooden Planks

Wooden Planks

RE_Battery

Wooden Planks

BatBox


Now craft an Electronic Circuit:

Crafting GUI.png

Insulated Copper Cable

Redstone Dust

Insulated Copper Cable

Insulated Copper Cable

Refined Iron

Insulated Copper Cable

Insulated Copper Cable

Redstone Dust

Insulated Copper Cable

Electronic Circuit


Then turn the Electronic Circuit into an Advanced Circuit:

Crafting GUI.png

Redstone Dust

Lapis Lazuli

Redstone Dust

Glowstone Dust

Electronic Circuit

Glowstone Dust

Redstone Dust

Lapis Lazuli

Redstone Dust

Advanced Circuit


Finally, use the BatBox and Advanced Circuit to craft the Electric Jetpack:

Crafting GUI.png

Refined Iron

Refined Iron

Glowstone Dust

Advanced Circuit

BatBox

Refined Iron

Refined Iron

Glowstone Dust

Electric Jetpack


TipsEdit

  • When you want to travel very long distances with the Electric Jetpack, make sure you take a fully charged Energy Crystal and a Charging Bench Mk2 with you. Then once your Jetpack starts running low on EU, place down your Charging Bench, put the Crystal in the left slot, , charge up your Electric Jetpack and use a pickaxe to retrieve your Charging Bench and continue on with your journey! A fully charged Energy crystal will fully recharge the electric jetpack at least 1.4 times. Or, you could take a solar helmet. It works very well.
  • Pairing this with a Black Hole Band in an Alchemy Bag, a Mining Laser to break the glowstone, with a Musket to deal with Ghasts makes glowstone-retrieving trips extremely easy.
  • You can activate hover mode by holding the jump button and pressing the mode-switch button (which is bound to "m" by default). This will cause to you to rise into the air slower when holding the jump button, but will also cause the jetpack to activate in short bursts when you descend. This  prevents you from falling fast enough to take fall damage, negating the need for rubber boots.

Bugs and ErrorsEdit

  • When you spawn an electric jetpack in with Not Enough Items, it appears to be charged, although it isn't.
  • In multiplayer, when a player wearing a jetpack mines a block, other player's jetpacks move slightly on their body.

Video TutorialEdit

Tekkit Tutorials - IC2 8 - Energy Packs, Electric Tools, Nano and Quantum Armor-008:34

Tekkit Tutorials - IC2 8 - Energy Packs, Electric Tools, Nano and Quantum Armor-0

Electric Jetpack Tutorial01:40

Electric Jetpack Tutorial

Hover Mode Tutorial

How to make an electric jetpack in Tekkit08:06

How to make an electric jetpack in Tekkit

Start a Discussion Discussions about Electric Jetpack

  • Hover Mode

    9 messages
    • 67.187.178.43 wrote:Try making QuantumSuit boots(No pun intended)- they stop all fall dmg(You still hear the "Ooh!" and your screen shakes) W...
    • 122.108.92.195 wrote:i still take fall damage :( On a server i used to play on, I sometimes took fall damage. To prevent that, I would go up j...
  • It won't fly at all

    2 messages
    • Sometimes when I'm flying for a little bit with it it just stops flying and brings me to the ground slowly and than I can't fly anymore but whe...
    • That means you have switched the mode it was in to Hover Mode. You want to press "M" to switch this back off again.

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